.loading {
    z-index: 999999999;
    position: fixed;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
}

.loading > .loadingBg {
    position: fixed;
    top: 0;
    left: 0;
    right: 0;
    bottom: 0;
    background:
        radial-gradient(circle at 50% 46%, rgba(26, 188, 156, 0.13), transparent 34%),
        rgba(238, 244, 243, 0.74);
    opacity: 1;
    filter: none;
    backdrop-filter: blur(2px);
    -webkit-backdrop-filter: blur(2px);
}

.icoLoading {
    position: fixed;
    top: 50%;
    left: 50%;
    z-index: 6;
    width: 58px;
    height: 58px;
    margin: -29px 0 0 -29px;
    border-radius: 15px;
    background: linear-gradient(135deg, #ffbf55 0%, #ff8062 100%);
    box-shadow:
        0 18px 34px rgba(255, 128, 98, 0.28),
        0 0 0 1px rgba(255, 255, 255, 0.35) inset,
        0 2px 0 rgba(255, 255, 255, 0.22) inset;
    animation: diceRoll 0.9s cubic-bezier(0.5, 0.05, 0.32, 1.35) infinite;
}

.icoLoading:before {
    content: "";
    position: absolute;
    top: 14px;
    left: 14px;
    width: 7px;
    height: 7px;
    border-radius: 50%;
    background: #12251f;
    box-shadow:
        23px 0 0 #12251f,
        11px 11px 0 #12251f,
        0 23px 0 #12251f,
        23px 23px 0 #12251f;
}

.loading:after {
    content: "LOADING";
    position: fixed;
    top: calc(50% + 42px);
    left: 50%;
    color: #20313a;
    font-family: -apple-system, BlinkMacSystemFont, "Segoe UI", "PingFang SC", "Microsoft YaHei", Arial, sans-serif;
    font-size: 11px;
    font-weight: 800;
    letter-spacing: 0.6px;
    line-height: 1;
    text-transform: uppercase;
    transform: translateX(-50%);
}

@keyframes diceRoll {
    0% {
        transform: translateY(0) rotate(0deg);
    }
    35% {
        transform: translateY(-10px) rotate(115deg);
    }
    70% {
        transform: translateY(1px) rotate(230deg);
    }
    100% {
        transform: translateY(0) rotate(360deg);
    }
}

.gameidloading.loading,.gameidloading.loading > .loadingBg, .gameidloading.loading > .icoLoading {
  position: absolute;
}

.gameidloading.loading:after,
.flex-content .loading:after {
  position: absolute;
}
/*@-webkit-keyframes tada {
  from {
    -webkit-transform: scale3d(1, 1, 1);
    transform: scale3d(1, 1, 1);
  }

  10%, 20% {
    -webkit-transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg);
    transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg);
  }

  30%, 50%, 70%, 90% {
    -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg);
    transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg);
  }

  40%, 60%, 80% {
    -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg);
    transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg);
  }

  to {
    -webkit-transform: scale3d(1, 1, 1);
    transform: scale3d(1, 1, 1);
  }
}

@keyframes tada {
  from {
    -webkit-transform: scale3d(1, 1, 1);
    transform: scale3d(1, 1, 1);
  }

  10%, 20% {
    -webkit-transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg);
    transform: scale3d(.9, .9, .9) rotate3d(0, 0, 1, -3deg);
  }

  30%, 50%, 70%, 90% {
    -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg);
    transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, 3deg);
  }

  40%, 60%, 80% {
    -webkit-transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg);
    transform: scale3d(1.1, 1.1, 1.1) rotate3d(0, 0, 1, -3deg);
  }

  to {
    -webkit-transform: scale3d(1, 1, 1);
    transform: scale3d(1, 1, 1);
  }
}*/
